Grid Lock

GRID LOCK V1.0

33el85x

Grid Lock is a tug-of-war style zombies map.  The map is divided in many “grids” which spawn zombies. If a zombie move through a grid in short enough time, it becomes unlocked and zombies spawn there. Players can lock these grids again from a already locked grid, by holding it for a time. In short, players try to push or hold the zombies back. There are different ways to move upwards in the map, and these ways connect a few times before getting to the end where pack a punch is located. Along these main paths to PaP, there are also alot of hidden rooms that can be opened which also connects in different ways. There is a mission/easter egg of sorts, which players need to finish to win.

Please comment on what you like and would like different.  Too hard or too easy?

Also, if you upload/stream I would very much like to see, please pm me :)

 

Map Created by mala15

Source: http://ugx-mods.com/forum/index.php/topic,7622

 

Features:
-Grids which can be unlocked by zombies and locked by players.
-Tiered random weapon with a chance of upgrade(also normal wall weapons).
-Challenges randomly generated with different rewards.
-Upgrade station with perks, break time, lock-down speed and more.
-Bloodier combat.
-Bullet impact force on zombies.
-Many secret rooms and map connections.
-Inverted tug of war gameplay.
-Damage based point system….points are divided between players in ratio to how much damage each have done. Each zombie gives 100 in damage(divided between damage dealers), 10 for kill, potential 20 for headshot.
-Therefore every weapon gives the same amount of points (auto minigun only rewards kill and headshot).
-Wallet system.
-Black Ops perks.
-UGX mods.
-Very few train spots.
-Super hidden secret upgrades.
-Short duration(15s) instakill, terminator and double point.
-Many small script changes.
-Probably stuff I’m forgetting  :-\

Pictures:
Perk shader are fixed…old images!

 

Tips:
-Always stay behind green lines, no zombies can spawn there.
-Upgrade break time to get to know your escape route, upgrade, discover secrets and unlock perks.
-Let zombies close to the “soul filler” areas when you got good weapons and an open escape route.
-Many places to shoot from and support from while your team(or you) absorb a wave or pull back.
-Turn around if you need to escape so you know where you’re going.
-Pull back when zombies close in on your face. :troll:
-Be ready for boss.

Grid explanation:
more explanation in upgrade menu in-game

Story:
You have been sentenced to death for treason by some empire. Execution method is arena style tv show where prisoners fight zombies for a chance at a pardon. Many have tried, few have succeeded. An A.I count your points and keep score, allowing you to purchase stuff for points. Entertain or die. :accepted:

Known bugs:
-If you upgrade break while its break, it sometimes break for longer than break time.
-Impact force from minigun is a bit varied.

Credits:
UGX team –  UGX mod and jukebox.
Bluntstuffy – soul chest.
Jay’s Black Ops Perks.
Naminator999 – perk shaders.
YaPhil – Gun respawn fix.
Mappers for the maps I’ve played and gotten ideas from.
UGX forum and the people on it.
Internet.